Brand Title

BURSTING BARREL

Bursting barrel is a party game where the goal is to stop the barrel from leaking and the octopus from escaping by using the physical, keg shaped custom controller, to plug all the holes and force the octopus back into the barrel.

Contribution Highlights

Project Information
EngineUnreal Engine 4
Development Time2.5 Weeks
Team Size9 People (2 Programmer, 2 Designers, 4 Artists and a Producer)
My RolesGameplay and Tools programmer & hardware developer
Languages UsedC and Blueprints
Target PlatformsPC

My Work

Custom Controller

One of the tasks I worked on in this project was the creation of our custom controller.

The gameplay we designed required to have buttons around a barrel, in our case a simple trash can. I attached every button on the controller and soldered everything together according to the electronic design I made. With the limitations of the controller board, the TeencyLC, I hooked the buttons and gyro sensors up according to our design diagram so the programming could be worked on at the same time.

For the gameplay, I also implemented the controller calibration since we require the controller to be in a specific rotation for the gameplay to make sense.

Custom Controller Programming

Next to the creation of the controller, I worked together with the other programmer to program the connection flow from the controller board to the PC.
I also developed the receiving-end connection in our game engine to understand and use the controllers' data in the game.